-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.js
138 lines (114 loc) · 3.05 KB
/
main.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
let c = document.getElementById("myCanvas");
let ctx = c.getContext("2d");
/*
// Replace with generalized callback
let img = document.createElement("img");
img.onload = () => {
ctx.drawImage(img, 0, 0, 500, 500);
};
img.src = "images/idle.png";
*/
let loadImage = (src, callback) => {
let img = document.createElement("img");
img.onload = () => callback(img);
img.src = src;
};
let imagePath = (animation, frameNumber) => {
return "images/" + animation + "/" + frameNumber + ".png";
};
let frames = {
idle: [1, 2, 3, 4, 5, 6, 7, 8],
kick: [1, 2, 3, 4, 5, 6, 7],
punch: [1, 2, 3, 4, 5, 6, 7],
block: [1, 2, 3, 4, 5, 6, 7, 8, 9],
forward: [1, 2, 3, 4, 5, 6],
backward: [1, 2, 3, 4, 5, 6],
};
let loadImages = (callback) => {
let images = {
idle: [],
kick: [],
punch: [],
block: [],
forward: [],
backward: [],
};
let imagesToLoad = 0;
["idle", "kick", "punch", "block", "forward", "backward"].forEach(
(animation) => {
let animationFrames = frames[animation];
imagesToLoad = imagesToLoad + animationFrames.length;
animationFrames.forEach((frameNumber) => {
let path = imagePath(animation, frameNumber);
loadImage(path, (image) => {
images[animation][frameNumber - 1] = image;
imagesToLoad -= 1;
if (imagesToLoad === 0) {
callback(images);
}
});
});
}
);
};
let animate = (ctx, images, animation, callback) => {
images[animation].forEach((image, index) => {
setTimeout(() => {
ctx.clearRect(0, 0, c.width, c.height);
ctx.drawImage(image, 0, 0, c.width, c.height);
}, index * 100);
// setTimeout(callback, index * 100);
});
setTimeout(callback, images[animation].length * 100);
};
// main control flow begins here
loadImages((images) => {
let queueAnimations = [];
let aux = () => {
let selectedAnimation;
if (queueAnimations.length === 0) {
selectedAnimation = "idle";
} else {
selectedAnimation = queueAnimations.shift();
}
animate(ctx, images, selectedAnimation, aux);
};
/*
animate(ctx, images, selectedAnimation, () => {
console.log("Done!");
});
*/
aux();
document.getElementById("kick").onclick = () => {
queueAnimations.push("kick");
};
document.getElementById("punch").onclick = () => {
queueAnimations.push("punch");
};
document.getElementById("backward").onclick = () => {
queueAnimations.push("backward");
};
document.getElementById("forward").onclick = () => {
queueAnimations.push("forward");
};
document.getElementById("block").onclick = () => {
queueAnimations.push("block");
};
document.addEventListener("keyup", (event) => {
const key = event.key;
switch (key) {
case "ArrowDown":
queueAnimations.push("kick");
break;
case "ArrowUp":
queueAnimations.push("punch");
break;
case "ArrowRight":
queueAnimations.push("forward");
break;
case "ArrowLeft":
queueAnimations.push("backward");
break;
}
});
});