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Hey! I post to the visionpro simulator.This error make me can`t post it.
This is my first question.When i click others.I find they all have problems.
This is other problems.
This is my mac log.Please help me how to solve these problems.Thank you.
UnityIAP UnityEarlyTransactionObserver: Created
UnityIAP UnityEarlyTransactionObserver: Registered for lifecycle events
Could not locate file 'default-binaryarchive.metallib' in bundle.
Class for component AccessibilityComponent already registered
Class for component ImageBasedLightComponent already registered
Component Shadow already registered
Component Shadow already registered
fopen failed for data file: errno = 2 (No such file or directory)
Errors found! Invalidating cache...
Built from '2022.3/staging' branch, Version '2022.3.35f1 (011206c7a712)', Build type 'Development', Scripting Backend 'il2cpp'
MemoryManager: Using 'Dynamic Heap' Allocator.
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=4194304"
"memorysetup-bucket-allocator-block-count=1"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=4194304"
"memorysetup-profiler-bucket-allocator-block-count=1"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=4194304"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gfx=262144"
-> applicationDidFinishLaunching()
Found 1 interfaces on host : 0) 192.168.9.161
Player connection [4306780736] Multi-casting "[IP] 192.168.9.161 [Port] 55000 [Flags] 2 [Guid] 3028434550 [EditorId] 0 [Version] 1048832 [Id] VisionOSPlayer(50,zzxdeMacBook-Air.local):56000 [Debug] 0 [PackageName] VisionOSPlayer [ProjectName] " to [225.0.0.222:54997]...
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[Subsystems] Discovering subsystems at path /Users/zzx/Library/Developer/CoreSimulator/Devices/0B0DED30-883C-49DB-B9A2-A8FC83590E56/data/Containers/Bundle/Application/749B2F13-5165-416F-8388-0BF5B491084B/HelloAgoraVision-main.app/Data/UnitySubsystems
[Subsystems] No descriptors matched for examples in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json.
[Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json
[Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json
[Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json
GfxDevice: creating device client; threaded=0; jobified=0
Initializing Metal device caps: Apple xrOS simulator GPU
Initialize engine version: 2022.3.35f1 (011206c7a712)
AddInstanceForFactory: No factory registered for id <CFUUID 0x6000002b76e0> F8BB1C28-BAE8-11D6-9C31-00039315CD46
MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d
[0x101f79ef0|InputElement #0|Initialize] Number of channels = 0 in AudioChannelLayout does not match number of channels = 2 in stream format.
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '') is missing!
WARNING: RGBA Compressed ASTC6X6 UNorm format is not supported, decompressing texture
XRGeneral Settings awakening...
UnityEngine.XR.Management.XRGeneralSettings:Awake()
120583 HALC_ProxyIOContext.cpp:1346 HALC_ProxyIOContext::IOWorkLoop: skipping cycle due to overload
[Subsystems] Loading plugin UnityVisionOS for subsystem VisionOS-Display...
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Display
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Input
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Display
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Input
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Display
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Meshing
[Subsystems] Loading plugin UnityVisionOS for subsystem VisionOS-Input...
[Subsystems] Loading plugin UnityVisionOS for subsystem VisionOS-Meshing...
[XR] Mock VisionOS Display Start
WARNING: RGBA Compressed ASTC6X6 UNorm format is not supported, decompressing texture
The referenced script on this Behaviour (Game Object 'VolumnCamera') is missing!
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
UnloadTime: 1.818292 ms
120583 HALC_ProxyIOContext.cpp:1346 HALC_ProxyIOContext::IOWorkLoop: skipping cycle due to overload
Running platform is VisionOS
Agora_RTC_Plugin.API_Example.AgoraVPManager:CheckAppId()
Agora_RTC_Plugin.API_Example.AgoraVPManager:Start()
dyld[33532]: missing symbol called
The text was updated successfully, but these errors were encountered:
Hey! I post to the visionpro simulator.This error make me can`t post it.
This is my first question.When i click others.I find they all have problems.
This is other problems.
This is my mac log.Please help me how to solve these problems.Thank you.
UnityIAP UnityEarlyTransactionObserver: Created
UnityIAP UnityEarlyTransactionObserver: Registered for lifecycle events
Could not locate file 'default-binaryarchive.metallib' in bundle.
Class for component AccessibilityComponent already registered
Class for component ImageBasedLightComponent already registered
Component Shadow already registered
Component Shadow already registered
fopen failed for data file: errno = 2 (No such file or directory)
Errors found! Invalidating cache...
Built from '2022.3/staging' branch, Version '2022.3.35f1 (011206c7a712)', Build type 'Development', Scripting Backend 'il2cpp'
MemoryManager: Using 'Dynamic Heap' Allocator.
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=4194304"
"memorysetup-bucket-allocator-block-count=1"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=4194304"
"memorysetup-profiler-bucket-allocator-block-count=1"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=4194304"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gfx=262144"
-> applicationDidFinishLaunching()
Found 1 interfaces on host : 0) 192.168.9.161
Player connection [4306780736] Multi-casting "[IP] 192.168.9.161 [Port] 55000 [Flags] 2 [Guid] 3028434550 [EditorId] 0 [Version] 1048832 [Id] VisionOSPlayer(50,zzxdeMacBook-Air.local):56000 [Debug] 0 [PackageName] VisionOSPlayer [ProjectName] " to [225.0.0.222:54997]...
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
[Subsystems] Discovering subsystems at path /Users/zzx/Library/Developer/CoreSimulator/Devices/0B0DED30-883C-49DB-B9A2-A8FC83590E56/data/Containers/Bundle/Application/749B2F13-5165-416F-8388-0BF5B491084B/HelloAgoraVision-main.app/Data/UnitySubsystems
[Subsystems] No descriptors matched for examples in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json.
[Subsystems] 1 'inputs' descriptors matched in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json
[Subsystems] 1 'displays' descriptors matched in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json
[Subsystems] 1 'meshings' descriptors matched in UnitySubsystems/UnityVisionOS/UnitySubsystemsManifest.json
GfxDevice: creating device client; threaded=0; jobified=0
Initializing Metal device caps: Apple xrOS simulator GPU
Initialize engine version: 2022.3.35f1 (011206c7a712)
AddInstanceForFactory: No factory registered for id <CFUUID 0x6000002b76e0> F8BB1C28-BAE8-11D6-9C31-00039315CD46
MEMixerChannel.cpp:1006 MEMixerChannel::EnableProcessor: failed to open processor type 0x726f746d
[0x101f79ef0|InputElement #0|Initialize] Number of channels = 0 in AudioChannelLayout does not match number of channels = 2 in stream format.
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '') is missing!
WARNING: RGBA Compressed ASTC6X6 UNorm format is not supported, decompressing texture
XRGeneral Settings awakening...
UnityEngine.XR.Management.XRGeneralSettings:Awake()
120583 HALC_ProxyIOContext.cpp:1346 HALC_ProxyIOContext::IOWorkLoop: skipping cycle due to overload
[Subsystems] Loading plugin UnityVisionOS for subsystem VisionOS-Display...
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Display
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Input
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Display
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Input
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Display
[Subsystems] VisionOS XR Plugin successfully registered Provider for VisionOS-Meshing
[Subsystems] Loading plugin UnityVisionOS for subsystem VisionOS-Input...
[Subsystems] Loading plugin UnityVisionOS for subsystem VisionOS-Meshing...
[XR] Mock VisionOS Display Start
WARNING: RGBA Compressed ASTC6X6 UNorm format is not supported, decompressing texture
The referenced script on this Behaviour (Game Object 'VolumnCamera') is missing!
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
UnloadTime: 1.818292 ms
120583 HALC_ProxyIOContext.cpp:1346 HALC_ProxyIOContext::IOWorkLoop: skipping cycle due to overload
Running platform is VisionOS
Agora_RTC_Plugin.API_Example.AgoraVPManager:CheckAppId()
Agora_RTC_Plugin.API_Example.AgoraVPManager:Start()
dyld[33532]: missing symbol called
The text was updated successfully, but these errors were encountered: