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VCOM AI 3 Support #337
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VCOM i a great AI script for a limited amount of AI... in Antistasi, where there are a lot, it's more a problem than a benefit. Just this point of changelog is enough to make it even less compatible with Antistasi:
I definitley not have the ability to adapt such AI script to Antistasi damn this would be so good:
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I would like to know how much VCOM was integrated into 1.8.0, and custom changes (if any). Going to do some playtesting with VCOM 3.0 and see if it can be adapted. |
there is a parameter at MP mission startup that you can enable... then units will get VCOM initializated (apart petros, traitor and a few key others which will just get problems from vcom)... this verision is going to be discontinued soon by the way or, at least, no longer official, considering Warlords of the Pacific is reaching 1.0 and the community will support that one only |
Hey,
apperantly Version 3 just got released 10h ago: https://forums.bohemia.net/forums/topic/216611-release-vcom-ai-3-dangerous-ai/
will it be supported? :)
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