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[bug] Disconnected Headless Clients not being removed from array. #221

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DrunkDwarf opened this issue Mar 19, 2019 · 1 comment
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@DrunkDwarf
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DrunkDwarf commented Mar 19, 2019

Version: 1.3.5.

Mods: CBA, TFAR, Enhanced Movement

Environment: MP dedicated, 2x Headless Clients

.rpt attatched? YES arma3server_2019-03-19_17-49-08.zip

have you edited the missionfile?: No

Issue:

When a Headless Client disconnects while the mission is running, it fails to properly remove this Headless Client from the array, and introduces issues allocating AI to these Headless Clients.

image

Symptoms appear to include AI not being present within outposts, or being "invisible", their indicators able to be seen from Spectator mode, but having no presence in the world and taking no actions.

@Barbolani77
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Thanks! Anyway Antistasi code is designed in some way on which if a HC is disconnected, some scripts will be broken and mission will require a restart anyway.

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