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Crash when I try to export manually and one-click #6548

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konguele opened this issue Apr 30, 2024 · 1 comment
Open
1 task done

Crash when I try to export manually and one-click #6548

konguele opened this issue Apr 30, 2024 · 1 comment

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@konguele
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Is there an existing issue for this?

Describe the bug

Hello,

Since I have installed the latest version of GDevelop, I find that both in the Windows version using the One-click packaging for Android and in the iOS version using the Manual build, I get the following error:
Captura de pantalla 2024-04-30 a las 12 48 35

The error appears in the application, if I compile from the web version it works correctly.

Steps to reproduce

  1. Go to File -> Export -> Manual iOS -> Manual build or File -> Export -> Android -> One-click packaging

GDevelop platform

Desktop

GDevelop version

5.3.201

Platform info

OS (e.g. Windows, Linux, macOS, Android, iOS)

OS Version (e.g. Windows 10, macOS 10.15)

Browser(For Web) (e.g. Chrome, Firefox, Safari)

Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)

Additional context

No response

@ClementPasteau
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Hey @konguele
I'm not reproducing your issue, also I don't think anything has been changed at this level.

Can you check that all your resources in your project exist? Go to your Project Manager > Resources.
It seems that one of your resources is invalid and thus when trying to export the game, GDevelop can't package it.

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