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Input and audio options suggestions #427

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morchela opened this issue Oct 13, 2024 · 2 comments
Open

Input and audio options suggestions #427

morchela opened this issue Oct 13, 2024 · 2 comments

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@morchela
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-Gamepad inputs delete every time the emu is closed. Saving the mapping would be useful.
-Restoring smaller outputs frequencies (11025+) since 44100+ causes some audio issues

@rdanbrook
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I can't reproduce these issues. Can you give me some details about your hardware, OS, gamepad, etc?

@morchela
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The audio thing is a small "static punch" every once in a while, nothing serious. Actually idk if it's because of the high freq or maybe a small hardware capability issue.
I use a generic snes usb gamepad. That issue has been present since the older versions. One option is to change the xml to read-only that prevents the file to be written. Otherwise the input mapping is erased every time after disconnecting the joystick (I cannot keep it connected all the time).
My setup is old, with a noble Win 7 OS. Apart from those small details the program goes perfectly. My main interest is the gamepad issue. Hope this helps.

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