You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
-Gamepad inputs delete every time the emu is closed. Saving the mapping would be useful.
-Restoring smaller outputs frequencies (11025+) since 44100+ causes some audio issues
The text was updated successfully, but these errors were encountered:
The audio thing is a small "static punch" every once in a while, nothing serious. Actually idk if it's because of the high freq or maybe a small hardware capability issue.
I use a generic snes usb gamepad. That issue has been present since the older versions. One option is to change the xml to read-only that prevents the file to be written. Otherwise the input mapping is erased every time after disconnecting the joystick (I cannot keep it connected all the time).
My setup is old, with a noble Win 7 OS. Apart from those small details the program goes perfectly. My main interest is the gamepad issue. Hope this helps.
-Gamepad inputs delete every time the emu is closed. Saving the mapping would be useful.
-Restoring smaller outputs frequencies (11025+) since 44100+ causes some audio issues
The text was updated successfully, but these errors were encountered: